@ZeroStack Impact stat has nothing to do with damage as far as I know. The few exceptions to how damage resistance combines: Overshields were not tested thoroughly as there are some difficulties with testing them and inconsistencies when being applied. Gheleon's Demise), Hand Cannon 1; 32 RoF; 68 Impact - 2.0380 WM (eg. Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. Highly recommended list of community spreadsheets, websites, posts from amazing people, including the sources I used. The grenade is good to have as it can keep a debuff going in case the divinity user needs to reload or shoots a rocket. Praedyth's Timepiece), Pulse Rifle 2; 73 RoF; 7 Impact - 39 AM (eg. For damage calculation purposes, each weapon archetype has its own seemingly arbitrary Weapon Modifier (WM) that directly multiplies with the Attack modifier. Your email address will not be published.
Your average damage dealt within one Magazine in PvE. Minor Taken Hobgoblin Dreaming City Chamber of Starlight, Minor Taken Acolyte Dreaming City Aphelions Rest, Minor Taken Vandal Dreaming City Aphelions Rest, Network Projector Boss Cyclops Curse of Osiris Story Mission, Hive Barrier Knight Champion Moon Hellmouth, Hive Lunar Scavenger Knight Moon Hellmouth. Damage Resist is for a single melee and stacks with charge to x3. Understanding the probability of measurement w.r.t. Times-to-kills are listed with optimal damage (maximum damage at close range) and damage falloff will dramatically affect the listed numbers (SMGs and sidearms in particular). Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Please read the sidebar rules and be sure to search for your question before posting. The Messenger (Adept)), Scout Rifle 1; 52 RoF; 35 Impact - 31 AM (eg. Nova Bomb Cataclysm, Vortex Grenade with Echo of Undermining and combination of weapons based on preference. What your teammates are using is another consideration. This information will be useful if you have all of the recommended weapons, mods, and exotic armor pieces or if you only have a few or none of them as some of these techniques are universally applicable. Dreambane Mods 10% each mod adds together for a max of 50%. I believe the damage value is the exact same representation that you would see on weapons in Diablo 3, it is an aggregated value based on the stats of the weapon. So overall, the damage equation follows the form of [Weapon modifier] x [Attack modifier] x [Shot modifier] x [Perk modifiers]. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); With over 1,7 Million monthly visitors and a combined 10,000+ hours playing Destiny 2, Blueberries.gg is here to help. These cookies will be stored in your browser only with your consent. Attack rating 'caps' for levels below 20 also do not follow the commonly supposed "Attack/15" rule, but instead are rather arbitrary.
PvE Damage Calculator now with a Perk Selection Feature Base Blade Barrage 219,000 8. The damage equation differs between weapons of Attack less than 300 and more than 300. For the crafting obviously a few simplifications had to be made in order to make perks work universally, nonetheless we are confident they are decent approximations of the actual performance ingame. This is a simple point and click super with a fairly fast animation. This means that if you're comparing Attack directly you might as well be comparing levels. Destiny 2 Damage Buffs/Debuffs + Stacking Graphic - Court, Massive Breakdown's Destiny 2 Weapon Stats Spreadsheet, Massive Breakdown of Reload Spreadsheet - VanHolden, Destiny 2 Weapon Stability Spreadsheet - VanHolden, Just Another Team's Recommended Rolls - Beenlab, MyNameIsAlph, & Azared, Exhaustive Breakdown of Every Outgoing Damage Scaling Mechanic - Mossy, Destiny 2 Incoming Damage Scaling - Scourge, Destiny In Depth - Range Calculator - Mmonx, ABowlOfLoki's FABULOUS Twab and hotfix search tool - ABowlOfLoki, How much RESILIENCE do you really need in PVP? NL Shadow 701X), Scout Rifle 2; 42 RoF; 38 Impact - 31 AM (eg. Impact being the determining factor in damage doesn't make much sense after seeing that. Reeds Regret is the main weapon that can be acquired with this perk combination. Updated as of Season of the Seraph (S19). Essentially, as you approach the Power level of the activity; received damage drops substantially. but you can look here for precisely how they affect damage, Click here for what this would look like if written better, https://docs.google.com/spreadsheets/d/1L7FV9l4hXo2tHD3XlFUp854XvJIwTKFIPvASLduPPS4/htmlview?pli=1&sle=true#gid=0, https://docs.google.com/spreadsheets/d/1IO-vVz9LasXwh_KhBh6V_0KWbBS5cQAXJSRN8_8nFmQ/htmlview?usp=sharing&sle=true. This sniper has such high damage output from its exotic perk that stores the damage of 4 shots into 1 when holding down the reload button. The attack stat is a multiplier that affects how much damage you deal to different level enemies. Environmental damage was often used in these cases, however there is an environmental modifier applied while in super. As always, remember to go to File -> Make a Copy to use the sheet. I also only own a single legendary and no exotic weapons. Damage buffs do in fact stack. Can use Thundercrash with Crest of the Fallen Star or Ward of Dawn. The chart goes in-depth into a lot of different features and factors, like the relationship between the Damage Bar with a player's shield and health in Destiny 2, Hello! Also, don't try to compare the impact and rate of fire stats of different weapon types. There's also an insanely large number of Fusion Rifle archetypes so I can't be bothered finding the Weapon Modifiers of those. Required fields are marked *. Any Ballistics and other damage increasing weapon perks increase damage before any rounding is done. Debuffs work differently than buffs and it is important to know that a target can only have one active debuff applied to them. Impact stat is how much damage you deal per shot. Necessary cookies are absolutely essential for the website to function properly. There is no Divinity because there are only 3 people, and the 30% debuff isnt worth the loss of damage and can be made up by use of tether and a Vortex Grenade. Great for certain high damage options such as Reeds Regret and a stasis class. It might take a bit of time to understand this but it's a fairly simple concept once you do understand it. A big thank you to IAMADragonAMAA for a great job. I went down a rabbit hole and was wondering what my theoretical damage could be if I pulled off Divinity, WoL, Focusing Lens, Sundering Glare, Wormgod x5, Roaring Flames x3, and One-Two Punch along with the strike modifiers (all of which I believe stack). It starts with shooting one of these two exotics, reload canceling if using Izanagis by swapping to secondary weapon, shoot that weapon once, swap to Heavy Weapon with Bait and Switch, use the entirety of that magazine, reload cancel the heavy weapon, and then repeating the cycle. In reality there seems to be some additional rounding, or integer math being done in damage calculations, leading to smaller damage sources actually being rounded up. The Messenger (Adept)), Scout Rifle 1; 52 RoF; 35 Impact - 0.9450 WM (eg. Expect different results with different swords. Up to 75% resistance on top of normal super, but only for a brief moment. But it would have certainly been a lot more difficult without the help of u/IphStich and online sources: https://docs.google.com/spreadsheets/d/1L7FV9l4hXo2tHD3XlFUp854XvJIwTKFIPvASLduPPS4/htmlview?pli=1&sle=true#gid=0 (For a lot of weapon intel and the PvP damage factors), https://docs.google.com/spreadsheets/d/1IO-vVz9LasXwh_KhBh6V_0KWbBS5cQAXJSRN8_8nFmQ/htmlview?usp=sharing&sle=true (For a lot of weapon intel, making it easier to derive Weapon Modifiers), http://planetdestiny.com/ (For weapon intel and a good database to base my discussion on), The quick damage calculation spreadsheet (download it if you want to use it), Scan this QR code to download the app now. Youre absolutely right. How do I tell if a weapon causes void damage? However, Taken Barrier will stack with Hive or Fallen barrier for 36% resistance to those enemies. To break it down in a more clear manner, here is an order of inputs and a flowchart if you are using an Izanagis Burden and Auto-Loading Holster Rocket Launcher: As you can see in these clips below, you can shoot 2 Izanagis Burden shots in just under 5 seconds, but in the second clip , reload canceling was used to shoot a rocket in between the two shots with no delay whatsoever! Another unique option as this grenade launcher gets most of its value from tick damage of an AoE pool left under the target. Instead of simply being Attack rating - Rarity modifier, it is taken one step further and becomes: (300 - Rarity modifier) x 1.07log1.05025(Attack rating/300). a lvl 20 sniper with high impact will deal more dmg per shot than a lvl 20 sniper with lower impact, but also fire slower. Due to the extensive list of weapon perks and how they affect damage (also considering those factors are already known), I won't go into those details but you can look here for precisely how they affect damage. This is best paired with Vortex Grenade due the duration in which it lasts. Find out which weapons have been calculated as 'Best in Slot' by weapon type for the Kinetic, Energy and Power slots. Destiny 2 Range Calculator. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Destiny 2 Best in slot finder, damage calculator, recommended rolls and more Database/Toolkit Spreadsheet. Destiny 2 and Valorant are my two favorite games to play as I love tinkering with builds in Destiny and lineups/ strategy in Valorant. The damage is made up with the utility of debuffing the target making them take 30% more damage from you and teammates.